Tuesday 23 August 2011

Beginner - Arcanas

So, you've chosen one of the game's 23 arcana. Now comes another question - what does this Arcana actually do? Well, most of it revolves around the magic of the E button.

Every Arcana has its own unique special moves. Every character can use these moves if they're equipped with the Arcana in question. Let's go for the easiest example, the Love Arcana. If you press 236E with this arcana HOLY SHIT HOMING FIREBALLS RYU HAS NOTHING ON THIS

The E button also works for actual attacks, including two very special ones - 5E and 2E. These moves are chargable, and at full charge they induce a guard crush. If they HIT they send your opponent flying, and certain characters/arcanas can follow this up for big damage.

Arcana have other effects, like changing the amount of health you and your opponent have. Note on the Arcana select screen that each Arcana has an Attack and a Defense value. Not going to go into heavy numbers, but as a general rule:

High Attack means your opponent will have less HP.
High Defense means you will have more HP.

Besides this there are arcana-specific tweaks, usually to the charged 5E/2E moves mentioned earlier. Arcana also have different rates for building and recovering the Arcana Gauge and the force gauge (more on this in the Advanced chapters). Experiment, and read up.

Of course, this might be a lot to ask of a beginning player. If you want an easy Arcana to start with, I'd suggest the Love Arcana:

- Offers simple projectiles and lasers for spacing
- Good Attack/Defense values
- No real gimmicks or complicated setups to learn
- Fast meter building/recovery

Hopefully that's enough of the system for you to be curious. In the advanced segment we'll start looking into the meters and how they can up your game.

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